{"version":"1.0.0","simulatedOnly":true,"bands":[{"id":"standard","label":"Standard","minimumWork":0,"global":0.004,"hof":0.0002},{"id":"frontier","label":"Frontier","minimumWork":300,"global":0.0075,"hof":0.00035},{"id":"elite","label":"Elite","minimumWork":1000,"global":0.012,"hof":0.0006},{"id":"apex","label":"Apex","minimumWork":3000,"global":0.015,"hof":0.00075}],"energyMatter":{"version":"1.0.0","fuelId":"fusion_fuel","groundFuelShare":0.25,"groundHitChance":0.64,"orbitalFuelInclusion":0.4625,"note":"Ground: uniform one-of-four on a successful Energy Matter find. Gas/star: 1/2/3 distinct resources at 35%/45%/20%, sampled uniformly from the same four. Existing committed contents remain unchanged; asteroids remain ore only."},"globalThreshold":5000,"hofThreshold":50000,"globalRange":[6000,12000],"hofRange":[60000,100000],"basis":"Hunting: target maximum HP. Space: target maximum integrity. New ground claims: original resource TT at discovery. Existing saved claims: their original completion path. Crafting: recipe material TT plus fee per paid attempt. Strongboxes: Standard.","note":"Exclusive bonus tiers per qualifying activity, never per shot or extraction pulse. New ground claims announce gross deposit assay plus discovery bonuses before land fees; the normal deposit still requires extraction. Shared hunting and Foundry records use each actual collected share. No guaranteed interval, loss recovery, personalized odds or real-money backing.","disclosureVersion":"1.0.0","claimTiming":{"newClaims":"discovery-1.0.0","legacyClaims":"Preserve the original saved completion path without rerolling.","directBonusItems":true,"normalResourcesRequireExtraction":true,"announcementValue":"Original gross resource TT plus discovery bonuses, before land fees."},"hunting":{"version":"1.0.0","minimumPerHP":1.5,"spreadPerHP":2,"meanPerHP":2.5,"previousMeanPerHP":0.725,"minimumShrapnel":2,"basis":"Target maximum HP; one base shrapnel roll per new surface kill. No dependence on player, spend, misses, deaths or loss history.","scope":"Public surface creatures, including contribution-shared kills. Private Foundry completion and orbital rewards keep their own tables.","unchanged":"Material drops, rare equipment and blueprint probabilities, exceptional reward bands, party allocations and taxes remain independent."},"crafting":{"version":"1.0.0","initialUnlimitedQR":0,"initialLimitedQR":1,"maximumQR":100,"qrGainPerAttempt":0.1,"baseSuccess":0.35,"qualitySuccessPerPoint":0.003,"professionSuccessPerLevel":0.006,"maximumExtraLevels":15,"nearSuccess":0.25,"maximumConditionRisk":0.65,"maximumBlueprintMultiplier":4,"maximumBatch":20,"conditionRange":[0,100],"note":"Quantity → Condition reduces success, increases successful total terminal value and blueprint-drop odds. Extra successful value is Manufacturing Residue; original item/component/key counts stay unchanged. Gear condition rises up to 100%. The multiplier does not multiply separate exceptional rewards or guarantee profit."},"blueprintDiscoveryByCondition":{"quantity0":{"unlimited":0.0005,"ordinary":0.02},"condition100":{"ordinary":0.08,"unlimited":0.002},"formula":"For a whole Condition setting c from 0 to 100, multiply each base bucket by 1 + 3c/100. The buckets are mutually exclusive per paid attempt; selection is uniform among eligible unowned definitions. An exhausted selected pool awards nothing.","scope":"The blueprint roll is independent of the base craft outcome. These are bucket probabilities, not per-item probabilities. Existing hunting and Foundry blueprint rolls are separate."}}